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by SFXsource

Once you have recorded a large amount of material intended to be used as sound effects, the next step in creating a sound effect library is to edit this raw audio. You will need an audio editing software that will allow you to cut, fade in/out, normalize, and eq your tracks. There are many professional digital audio workstations (DAWs) out there for purchase and also several useful freewares easily found on the internet.

The first step in editing your sounds is to import all of the various raw .wav recordings into your software. This can be done one at a time but for efficiency I usually import 40 audio tracks at once and then solo each track, in other words muting all but one tracks. Once you’ve imported all of your tracks and you are ready to edit and bounce your edits down to completed sound effects. These following tips should help ease your experience and provide the best sound effects possible.

1. First, normalize each track before editing it. This function increases the highest existing amplitude of the .wav file to the highest possible amplitude, meaning simply that it makes the .wav files as loud as possible.

2. Secondly, some frequencies may affect the quality of your sound effect and you should use eq to eradicate these sonic culprits. A great sounding bird chirp, for example, may be compromised by an offending air conditioner. But, by cutting all frequencies below 2,000 Hz you can get rid of the AC and keep the lovely bird sound.

3. Once you’ve gotten a strong and clean as possible .wav file find a good starting point that beings clean and create a nice ending either through a fade out or even better letting the sound fade out itself giving 1-2 seconds of air after the sound effect for the natural reverb to ring out.

5. Mix down a 48k 24bit stereo .wav file to be used for video productions. Such 48k 24bit stereo files earn the most money as they are valued by video editors and producers for their higher quality.

5. Make as many versions of each sound recording as possible to increase your number of products. For example, if you have a dog barking 20 times then create sound effects with one bark, three barks, six barks, 10 barks etc. switching up the combinations of barks. This could easily give you 50 or more sound effects from just that one sequence of dog barks.

6. Increase your content holdings even further by using pitch shift. For example, a person’s laugh can be pitch shifted down to create a deep giant’s laugh or pitch shifted up to create a little child’s laugh.

A little knowledge of the ins and outs of audio editing combined with the above tips will allow you to easily create professional sounding effects that can be licensed time and time again by multi-media editors and producers.

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